HOT WHEELS CD BOOMBOX HW560


Features
  • AM/FM Radio with CD player
  • Light Up Car Storage!
  • Light up Power Switch
  • MP3 Auxiliary Input
  • AC cord included or 6 x C Batteries (not included)

List Price:
Get this month Special Offer: check this out!

Product Description
Your kid is going to rock out with this sturdy Hot Wheels Boom Box, features an AM/FM Radio with CD Player, and MP3 Auxiliary Input and Light up car storage, with Light up Power Switch!!


Radios Cd Players from Kmart.com * Digital Clock with 0.9" Display * Top Loading CD Player * Digital Tuning AM/FM Radio * LCD Display with Backlight * Wake up to CD, Radio or Alarm PC Game Controllers: Joysticks, Steering Wheels, Game Pads - Free ... Free shipping on select pc game controllers. Shop on line for the computer game controllers designed for your game. Purchase yours today at Best Buy. boom box cd player from Kmart.com It's our free program that rewards our best customers. As a Shop Your Way Rewards customer you earn Points when you buy the things you want and need. CD Player, Boombox, Kids CD Players, Barbie, Hello Kitty, Hot ... Buy CD Players and Boomboxes for kids from Toys"R"Us. Popular themes include Hot Wheels, Barbie, Hello Kitty and much more. Shop now! Green-laserpointers.com: Electronics, Computers, Networking ... Cheap and discount electronics stores. Your source for Electronics, Computers, Networking & Accessoriesand much more at the lowest prices. Audio Online Store - BoomBox Audio Buys online store offers deals on brand name BoomBox, audio system, radio, turntable, CD player, cassette player, stereo system, record player, wireless speaker ... Amazon.com: Emerson Radio Hot Wheels HW200 Rock N' Race Boombox ... Emerson Hot Wheels Rock N Race boombox is a fun way for boys to listen to their favorite music. Rock N Race boombox features Hot Wheels trademark racing flames on ... Amazon.com: HOT WHEELS CD BOOMBOX HW560: Toys & Games Your kid is going to rock out with this sturdy Hot Wheels Boom Box, features an AM/FM Radio with CD Player, and MP3 Auxiliary Input and Light up car storage, with ...

Features
  • AM/FM Radio with CD player
  • Light Up Car Storage!
  • Light up Power Switch
  • MP3 Auxiliary Input
  • AC cord included or 6 x C Batteries (not included)

List Price:
Get this month Special Offer: check this out!

Product Description
Your kid is going to rock out with this sturdy Hot Wheels Boom Box, features an AM/FM Radio with CD Player, and MP3 Auxiliary Input and Light up car storage, with Light up Power Switch!!


Radios Cd Players from Kmart.com * Digital Clock with 0.9" Display * Top Loading CD Player * Digital Tuning AM/FM Radio * LCD Display with Backlight * Wake up to CD, Radio or Alarm PC Game Controllers: Joysticks, Steering Wheels, Game Pads - Free ... Free shipping on select pc game controllers. Shop on line for the computer game controllers designed for your game. Purchase yours today at Best Buy. boom box cd player from Kmart.com It's our free program that rewards our best customers. As a Shop Your Way Rewards customer you earn Points when you buy the things you want and need. CD Player, Boombox, Kids CD Players, Barbie, Hello Kitty, Hot ... Buy CD Players and Boomboxes for kids from Toys"R"Us. Popular themes include Hot Wheels, Barbie, Hello Kitty and much more. Shop now! Green-laserpointers.com: Electronics, Computers, Networking ... Cheap and discount electronics stores. Your source for Electronics, Computers, Networking & Accessoriesand much more at the lowest prices. Audio Online Store - BoomBox Audio Buys online store offers deals on brand name BoomBox, audio system, radio, turntable, CD player, cassette player, stereo system, record player, wireless speaker ... Amazon.com: Emerson Radio Hot Wheels HW200 Rock N' Race Boombox ... Emerson Hot Wheels Rock N Race boombox is a fun way for boys to listen to their favorite music. Rock N Race boombox features Hot Wheels trademark racing flames on ... Amazon.com: HOT WHEELS CD BOOMBOX HW560: Toys & Games Your kid is going to rock out with this sturdy Hot Wheels Boom Box, features an AM/FM Radio with CD Player, and MP3 Auxiliary Input and Light up car storage, with ...

Custom Hotwheels Lamborghini Countach

Original from Hotwheels Speed machine 1/64 scales casting which color are metallic silver. The owner send in this supercar for custom makeover.
The works include added customize rear spoiler, new wheels,pop up front headlight and bright new red color.





Custom make push up button at the base of the countach.



Original from Hotwheels Speed machine 1/64 scales casting which color are metallic silver. The owner send in this supercar for custom makeover.
The works include added customize rear spoiler, new wheels,pop up front headlight and bright new red color.





Custom make push up button at the base of the countach.



MRolla Transmission Lessons

Transmission configuration is surely the most interesting and debated issue of the twin engine MRolla. We considered several configurations, feasible and not, but opted for what we felt would be the simplest to drive, most reliable on track, and easiest to build.

First we considered possible combinations of manual and automatic transmissions. We were initially drawn to two manual transmissions, as are most people with opinions on the MRolla, but just under the surface of a seemingly simple concept lurk highly technical problems in control linkages and synchronization. Even if we had time, I'm not convinced there would be a racing-reliable way to execute dual manuals.

Two automatics would be easiest to execute, but was too... automatic for our tastes. With the lessons learned from the MRolla this far, I think dual automatics are quite feasible for endurance racing.

We chose to use one manual and one automatic transmission to simplify control and execution. We didn't really care which end had what, but Paul observed we could use the Corolla's pedals unmodified if we put the automatic on the rear MR2 engine. We like simple. Throttle cables for both engines are attached to the original Corolla pedal, allowing us to put the rear engine in drive and ignore it (until we need reverse), then drive "normally" using the Corolla's original controls. This has been successful on track for three endurance races so far.

Here you can see the dual transmission
controls and instrument clusters.
First problem: Many drivers shift by sound intuitively. That doesn't quite work with the MRolla because the rear engine with the automatic has a louder exhaust than the front manual. This situation quickly reveals the danger of the rear engine pushing the front engine past red-line to detonation. Our solution is a shift light on the front engine. There is a short learning curve of a few laps before drivers get used to dismissing engine sounds and watching the shift light.

The picture is a little abstract
but this is the top of the
throttle pedal with both
throttle cables attached.
Next problem is controlling the automatic. Ours is a fairly simple automatic from an 1990ish Geo Prizm (Corolla), no fancy-schmancy computer control, but it has several potentially complex factors affecting it's shifting: Engine speed, axle speed, kick-down cable, electronics, overdrive switch, and the shift lever. Much to consider.

We figured out a way to electronically shift the automatic using multi-position switches, but didn't execute it. I envisioned a twist knob to shift the automatic, on top of the manual shift lever, so the driver could control both transmissions with one hand concurrently. Not only do I think this is feasible, but would top coolness charts. But meh... We found a quicker solution and so far: "Ain't borked. Don't fix".

We assumed manually controlling the automatic shift lever while operating the front transmission would be too complex and confusing, but it didn't take long for some drivers to start grabbing lower gears in the rear on certain hills and corners. Manually shifting automatic transmissions actually seems pretty feasible now. Since we wanted to simplify driving as much as possible, and maximize reliability of the rear engine and automatic transmission, we leave it in "D" by policy.

Here the kick-down cable is simply
extended a few cm and clamped
in position.
For the MRolla's first race we stumbled upon a fortunate set up. Our engine, originally with a manual transmission, didn't have a linkage to connect the "kick-down" cable to the throttle. What's a kick-down cable? You know how you can romp on the gas in an automatic car and it will down-shift and operate at higher RPMs until you ease up? The kick-down linkage basically informs the transmission when driver is standing on the gas. Since we ran out of production time to link this mechanism to the throttle, we just left it disconnected. During initial test laps we observed the shift point was an extremely low RPM, and we could get no power without manually operating the control lever. So we pulled the kick-down cable out a bit and clamped it in position. That gave us a happy 5500 RPM shift point, and the clamp stayed for two races.


This is not really directional. Shift points are the same
whether increasing or decreasing speed.

Above we see that with the kick-down cable fixed in position, automatic shifting is a simple, nearly direct function of the speed of the car. Whatever may be happening with the throttle pedal or the other engine and transmission, the rear transmission keeps it's gear selection until it hits the shift RPMs. Deceleration works the same way. For racing this automatic shifting is nearly as intuitive as manual, since you generally want to shift at a peak RPM to maximize power.

Here you see the throttle cable
above, and kick-down cable below,
are linked.
For our third race we tried to improve our automatic control and played quite a bit with the kick-down linkage during test/tune. We hoped we could vary shifting according to throttle pedal position like a normal automatic, giving harder acceleration out of corners, and allowing the engine to rest during low speed situations like yellow flags. We linked the kick-down and throttle cables and put a few drivers through the course. It worked, but it sucked. The transmission varied shift RPMs relative to throttle position, as planned, but as illustrated below, this gave the automatic schizophrenia.
Note the automatic transmission initiates 11 shifts
compared to 3 with a fixed kick-down cable.
Shift initiation (represented by diamonds on the bottom row) was now a function of car speed plus CHANGE in throttle position. For each manual shift of the front engine, the driver releases then engages the accelerator, causing the rear automatic to disengage and initiate shifts twice. The normal automatic shift points due to acceleration are also in the mix. The automatic didn't have time complete many of these extra shifts before throttle pedal changed its mind again. The results on track were frequent, incomplete, hard, clunky, and unnecessary shifts, especially entering and exiting corners.

For the race we went back to the clamped kick-down cable, but at maximum pull. This pushed the shift point to about 6300 RPM. This high rear shift point had an unexpected affect: It put an unbalanced work load on the rear engine. Shifting the front, healthier engine was happening at 6000 RPM, or lower under relaxed conditions. Situations like coasting down The Carousel, we were idling the front engine, but flogging the rear engine. That engine had been past due for catastrophic failure since we first welded a cage into the original V-RAM MR2, and had a long racing career of repeated over-heating since then. We ended up blowing the head gasket.
Finishing the race on a blown engine.
Thanks to Judy Kiel for the photo.
So we killed an engine in the learning process, but have a pretty refined, effective configuration now. For the upcoming Infineon race we'll have the fixed position kick-down cable, targeting about 5700 RPM or less.

Transmission configuration is surely the most interesting and debated issue of the twin engine MRolla. We considered several configurations, feasible and not, but opted for what we felt would be the simplest to drive, most reliable on track, and easiest to build.

First we considered possible combinations of manual and automatic transmissions. We were initially drawn to two manual transmissions, as are most people with opinions on the MRolla, but just under the surface of a seemingly simple concept lurk highly technical problems in control linkages and synchronization. Even if we had time, I'm not convinced there would be a racing-reliable way to execute dual manuals.

Two automatics would be easiest to execute, but was too... automatic for our tastes. With the lessons learned from the MRolla this far, I think dual automatics are quite feasible for endurance racing.

We chose to use one manual and one automatic transmission to simplify control and execution. We didn't really care which end had what, but Paul observed we could use the Corolla's pedals unmodified if we put the automatic on the rear MR2 engine. We like simple. Throttle cables for both engines are attached to the original Corolla pedal, allowing us to put the rear engine in drive and ignore it (until we need reverse), then drive "normally" using the Corolla's original controls. This has been successful on track for three endurance races so far.

Here you can see the dual transmission
controls and instrument clusters.
First problem: Many drivers shift by sound intuitively. That doesn't quite work with the MRolla because the rear engine with the automatic has a louder exhaust than the front manual. This situation quickly reveals the danger of the rear engine pushing the front engine past red-line to detonation. Our solution is a shift light on the front engine. There is a short learning curve of a few laps before drivers get used to dismissing engine sounds and watching the shift light.

The picture is a little abstract
but this is the top of the
throttle pedal with both
throttle cables attached.
Next problem is controlling the automatic. Ours is a fairly simple automatic from an 1990ish Geo Prizm (Corolla), no fancy-schmancy computer control, but it has several potentially complex factors affecting it's shifting: Engine speed, axle speed, kick-down cable, electronics, overdrive switch, and the shift lever. Much to consider.

We figured out a way to electronically shift the automatic using multi-position switches, but didn't execute it. I envisioned a twist knob to shift the automatic, on top of the manual shift lever, so the driver could control both transmissions with one hand concurrently. Not only do I think this is feasible, but would top coolness charts. But meh... We found a quicker solution and so far: "Ain't borked. Don't fix".

We assumed manually controlling the automatic shift lever while operating the front transmission would be too complex and confusing, but it didn't take long for some drivers to start grabbing lower gears in the rear on certain hills and corners. Manually shifting automatic transmissions actually seems pretty feasible now. Since we wanted to simplify driving as much as possible, and maximize reliability of the rear engine and automatic transmission, we leave it in "D" by policy.

Here the kick-down cable is simply
extended a few cm and clamped
in position.
For the MRolla's first race we stumbled upon a fortunate set up. Our engine, originally with a manual transmission, didn't have a linkage to connect the "kick-down" cable to the throttle. What's a kick-down cable? You know how you can romp on the gas in an automatic car and it will down-shift and operate at higher RPMs until you ease up? The kick-down linkage basically informs the transmission when driver is standing on the gas. Since we ran out of production time to link this mechanism to the throttle, we just left it disconnected. During initial test laps we observed the shift point was an extremely low RPM, and we could get no power without manually operating the control lever. So we pulled the kick-down cable out a bit and clamped it in position. That gave us a happy 5500 RPM shift point, and the clamp stayed for two races.


This is not really directional. Shift points are the same
whether increasing or decreasing speed.

Above we see that with the kick-down cable fixed in position, automatic shifting is a simple, nearly direct function of the speed of the car. Whatever may be happening with the throttle pedal or the other engine and transmission, the rear transmission keeps it's gear selection until it hits the shift RPMs. Deceleration works the same way. For racing this automatic shifting is nearly as intuitive as manual, since you generally want to shift at a peak RPM to maximize power.

Here you see the throttle cable
above, and kick-down cable below,
are linked.
For our third race we tried to improve our automatic control and played quite a bit with the kick-down linkage during test/tune. We hoped we could vary shifting according to throttle pedal position like a normal automatic, giving harder acceleration out of corners, and allowing the engine to rest during low speed situations like yellow flags. We linked the kick-down and throttle cables and put a few drivers through the course. It worked, but it sucked. The transmission varied shift RPMs relative to throttle position, as planned, but as illustrated below, this gave the automatic schizophrenia.
Note the automatic transmission initiates 11 shifts
compared to 3 with a fixed kick-down cable.
Shift initiation (represented by diamonds on the bottom row) was now a function of car speed plus CHANGE in throttle position. For each manual shift of the front engine, the driver releases then engages the accelerator, causing the rear automatic to disengage and initiate shifts twice. The normal automatic shift points due to acceleration are also in the mix. The automatic didn't have time complete many of these extra shifts before throttle pedal changed its mind again. The results on track were frequent, incomplete, hard, clunky, and unnecessary shifts, especially entering and exiting corners.

For the race we went back to the clamped kick-down cable, but at maximum pull. This pushed the shift point to about 6300 RPM. This high rear shift point had an unexpected affect: It put an unbalanced work load on the rear engine. Shifting the front, healthier engine was happening at 6000 RPM, or lower under relaxed conditions. Situations like coasting down The Carousel, we were idling the front engine, but flogging the rear engine. That engine had been past due for catastrophic failure since we first welded a cage into the original V-RAM MR2, and had a long racing career of repeated over-heating since then. We ended up blowing the head gasket.
Finishing the race on a blown engine.
Thanks to Judy Kiel for the photo.
So we killed an engine in the learning process, but have a pretty refined, effective configuration now. For the upcoming Infineon race we'll have the fixed position kick-down cable, targeting about 5700 RPM or less.

WIP Custom Fast Gassin Hauler


I need my new hauler to carry all the casting into my garage as the current Hotwheels Backslider cannot cope with the extra work and break down frequently.
And I've chosen Fast Gassin (also Hotwheels) as my replacement but need to modified it and merge together with Backslider.

Work In Progress as on....
This is Fast Gassin.



The casting is revited off the base and removed. Every parts are dismantle..

And same goes to backslider too



I need my new hauler to carry all the casting into my garage as the current Hotwheels Backslider cannot cope with the extra work and break down frequently.
And I've chosen Fast Gassin (also Hotwheels) as my replacement but need to modified it and merge together with Backslider.

Work In Progress as on....
This is Fast Gassin.



The casting is revited off the base and removed. Every parts are dismantle..

And same goes to backslider too


DOT.MATRIX (New And Improved!)


The old DOT.MATRIX (RIP) was commandeered for the FX32. This is the new improved DOT.MATRIX. A buddy from AE82.net gave me this car in exchange for delivering a huge, mid-20th century Marlin V8 from Coalville Utah to Boise Idaho. It's relatively straight and rust free, but does feature a very clunky sounding engine, and an interior that would be improved by spilling (more) paint in it. The intent is to build it into a cheap, comfortable, fun, reliable daily driver. So far it has been an excellent yard anchor.

The old DOT.MATRIX (RIP) was commandeered for the FX32. This is the new improved DOT.MATRIX. A buddy from AE82.net gave me this car in exchange for delivering a huge, mid-20th century Marlin V8 from Coalville Utah to Boise Idaho. It's relatively straight and rust free, but does feature a very clunky sounding engine, and an interior that would be improved by spilling (more) paint in it. The intent is to build it into a cheap, comfortable, fun, reliable daily driver. So far it has been an excellent yard anchor.

Custom Hotwheels Trueno AE86 V2 Initial D

New improve custom AE86 to prevous first posting.
As requested by friends on these favourites japanese drift anime series, here's my latest work custom Hotwheels Trueno AE86 Initial D.
Added are custom built side mirrors, front and rear plates number along with rear steel muffler.

enjoy....
New improve custom AE86 to prevous first posting.
As requested by friends on these favourites japanese drift anime series, here's my latest work custom Hotwheels Trueno AE86 Initial D.
Added are custom built side mirrors, front and rear plates number along with rear steel muffler.

enjoy....

2011 HOT WHEELS 1:24 SCALE (LARGE) BATMAN MONSTER JAM TRUCK


Features
  • HARD TO FIND 2011 BATMAN LARGE 1:24 SCALE MONSTER JAM TRUCK

List Price:
Get this month Special Offer: check this out!

Related Products

Product Description
2011 HOT WHEELS 1:24 SCALE BATMAN MONSTER JAM TRUCK.


hot wheels monster jam 1:24 eBay - Electronics, Cars, Fashion ... newly listed 2013 hot wheels monster jam northern nightmare 1:24 scale big truck **new** Hot Wheels Monster Jam 1:24 Scale Iron Man Die-Cast Truck 2011 HOT WHEELS IRON MAN MONSTER JAM TRUCK 1:24 SCALE Customer Reviews 5.0 out of 5 stars ( 3 ) 5.0 out of 5 stars 5 star 3 4 star 0 3 star 0 2 star 0 1 star 0 See ... superman hot wheels eBay - Electronics, Cars, Fashion ... Newly listed Hot Wheels Monster Jam Lot of 4 SUPERMAN, BATMAN, IRONMAN, WOLVERINE 1:64 Trucks 1 64 Scale, Hot Wheels items in Collins Toy Box store on eBay! 2,193 results found: Waste Management Freightlin er Rear-Load Trash Truck w/C... 2009 Cadillac CTS-V Hot Wheels 2010 New Models 10/44 S... 2011 Chevy Corvette ... 2011 HOT WHEELS 1:24 SCALE (LARGE) BATMAN MONSTER JAM TRUCK 2011 HOT WHEELS 1:24 SCALE BATMAN MONSTER JAM TRUCK. Customer Reviews 3.7 out of 5 stars ( 6 ) 3.7 out of 5 stars 5 star 1 4 star 3 3 star 1 2 star 1 1 star 0 See all ... hot wheels monster jam trucks list Toys Product Reviews and Prices ... 2013 Hot Wheels Monster Jam SUPERMAN MUD Truck Super Man 1:64 scale New 2013 Hot Wheels Monster Jam Series SUPER MA N MUD TR UCKS New Hot Wheels 2013 ... Hotwheels Kids and Family - Shopping.com - Shopping Online at ... Nascar Display Case 1/24 Scale Cars / Trailer Rig / Nascar Hot Wheels Display Case, Hardwood, w/Door, Wall Mounted ( Wooden Shelves ) You are bidding ONE display case ... Monster Truck - Get great deals for Monster Truck on eBay! The word 'monster' immediately brings to mind something huge and scary. The exact term can also be used to describe a monster truck, a modified extreme vehicle built ...

Features
  • HARD TO FIND 2011 BATMAN LARGE 1:24 SCALE MONSTER JAM TRUCK

List Price:
Get this month Special Offer: check this out!

Related Products

Product Description
2011 HOT WHEELS 1:24 SCALE BATMAN MONSTER JAM TRUCK.


hot wheels monster jam 1:24 eBay - Electronics, Cars, Fashion ... newly listed 2013 hot wheels monster jam northern nightmare 1:24 scale big truck **new** Hot Wheels Monster Jam 1:24 Scale Iron Man Die-Cast Truck 2011 HOT WHEELS IRON MAN MONSTER JAM TRUCK 1:24 SCALE Customer Reviews 5.0 out of 5 stars ( 3 ) 5.0 out of 5 stars 5 star 3 4 star 0 3 star 0 2 star 0 1 star 0 See ... superman hot wheels eBay - Electronics, Cars, Fashion ... Newly listed Hot Wheels Monster Jam Lot of 4 SUPERMAN, BATMAN, IRONMAN, WOLVERINE 1:64 Trucks 1 64 Scale, Hot Wheels items in Collins Toy Box store on eBay! 2,193 results found: Waste Management Freightlin er Rear-Load Trash Truck w/C... 2009 Cadillac CTS-V Hot Wheels 2010 New Models 10/44 S... 2011 Chevy Corvette ... 2011 HOT WHEELS 1:24 SCALE (LARGE) BATMAN MONSTER JAM TRUCK 2011 HOT WHEELS 1:24 SCALE BATMAN MONSTER JAM TRUCK. Customer Reviews 3.7 out of 5 stars ( 6 ) 3.7 out of 5 stars 5 star 1 4 star 3 3 star 1 2 star 1 1 star 0 See all ... hot wheels monster jam trucks list Toys Product Reviews and Prices ... 2013 Hot Wheels Monster Jam SUPERMAN MUD Truck Super Man 1:64 scale New 2013 Hot Wheels Monster Jam Series SUPER MA N MUD TR UCKS New Hot Wheels 2013 ... Hotwheels Kids and Family - Shopping.com - Shopping Online at ... Nascar Display Case 1/24 Scale Cars / Trailer Rig / Nascar Hot Wheels Display Case, Hardwood, w/Door, Wall Mounted ( Wooden Shelves ) You are bidding ONE display case ... Monster Truck - Get great deals for Monster Truck on eBay! The word 'monster' immediately brings to mind something huge and scary. The exact term can also be used to describe a monster truck, a modified extreme vehicle built ...